24BLUE
A downloadable game
24BLUE is a minimalist role-playing game based on the 24XX system by Jason Tocci.
It is classless, setting flexible and light.
This was born when I wanted to run more OSR adventures with less rules and work.
You can use it in any setting you like or even create your own using tables in the game.
Adapting from other systems using the guidelines requires little effort.
Easy to adapt to one-shots and campaigns.
The rules are split in 4 quarters of a page:
- A quarter regarding general rules of play
- A quarter for character generation and advancement
- A quarter for GM guidance
- A quarter for adapting creatures, traps and items from other systems
At the back, tables for:
- Setting creation
- Adventure
- Items
- Enemies
This rules are mostly compatible with any other 24XX hack, including mine and from a lot of folks!
Status | Released |
Category | Physical game |
Rating | Rated 4.9 out of 5 stars (16 total ratings) |
Author | Deep Light Games |
Genre | Adventure |
Tags | 24xx, Fantasy, generic, One-page, OSR |
Purchase
In order to download this game you must purchase it at or above the minimum price of $3 USD. You will get access to the following files:
Exclusive content
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Community Copies
If you're in need and cant afford a copy of the game, help yourself to a community copy!
Consider giving a feedback as another way of helping me improve my games!
If all are claimed, follow me on twitter to know when new copies are added!
Development log
- Design Diary for 24BlueSep 02, 2022
Comments
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Vai ter tradução para PTBR?
Eae ,mestre
n sei, acho dificil :(
This is easily my favorite 24XX thing. It makes the system so clear and straightforward while opening it up as a universal framework in a way that's very inspiring.
Glad you liked it ^^
I am SO happy with this.
Can be adapted to play any system with any skill/talent/proficiency setup.
Monsters?
Fuhgettaboudit, easy day.
Thank you so much for creating this!
This is the universal game adapter I've been looking for.
Glad you liked it :)!
the character sheet does'nt seem to be in the pdf...
Thanks for the heads up!
It was up there, I believe...well, it is now. Enjoy :)
I've been thinking about how to reconcile the use of traits (freeform-y words or phrases) and skills in 24XX (in a different way from how 2400 does), and you've managed to do it very elegantly!
Glad you liked it! :)
The "ADAPTING" section has a great explanation of how to run opponents in 24XX games generally.
Glad you liked it :)