A downloadable game

Buy Now$3.00 USD or more

THE NORSE REMEMBERS: You are descendants of long lineage of defendants of the humanity. Your blood has an ancient pact with the viking gods. They lend you blessings and magic runes in your mission against the eldritch horror.  

An even elder threat has been stopped for centuries by your kin. This century, the ancient ones are finding ways to obtain a physical form in this world. The risk is higher, keep your identity secret, slay them! It’s your chance to end it all! 

  • Inspired by Norse history and mythology, as well as Cthulhu Mythos
  • Norse gods are patrons conferring blessings and rune magic
  • Runes can imbue anything, some are unique to each patron

RAGNAROK is a 24XX microgame. See more at jasontocci.itch.io/2400 or make your own using the SRD

Cover art by BEEPLE (Mike Winkelmann), edited by Diego Barreto

RAGNAROK is the 7th title of the 18XX series. Every event in that series occur roughly at the same time period. In other words, they can be combined in a single scenario with characters from different games!

Purchase

Buy Now$3.00 USD or more

In order to download this game you must purchase it at or above the minimum price of $3 USD. You will get access to the following files:

18XX Ragnarok v1 - ENG - Singles.pdf 2 MB
18XX Ragnarok v1 - ENG - Spreads.pdf 4 MB

Exclusive content

Support this game at or above a special price point to receive something exclusive.

Community Copies

If you're in need and cant afford a copy of the game, help yourself to a community copy! 

Consider giving a feedback as another way of helping me improve my games!

If all are claimed, follow me on twitter to know when new copies are added!

Brazil

Pra quem é do Brasil, fica só R$9!

Pegue sua cópia e faz um pix !  Paypal não aceita BR pra BR.

https://nubank.com.br/pagar/1g2avt/83lMmwJ2sU

Development log

Comments

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Wow. The roles of the patrons in the family are really clever. Great material for making interesting characters.

A little curious about the absence of a skills list, except I figure one could easily fill that in with player creations.

Since there were little room, I just choose to let that in the hands of the players. So far in all my 24XX games there was almost no unreasonable suggestions of skills in advancement. When tone is right, I guess is best to just go with the flow.

Yes, I like your design choice. The patrons influences are far more interesting than a list of skills that the players could probably infer / invent for themselves.

A killer combo, made with Norse Mythology and The Cthulhu Mythos. The cosmic horror takes a new perspective with the action/adventure oriented style of 18XX series.

Get this game if you want to live a pre-apocalyptic tale in this unusual and eldritch premise of  gods against gods.

Congrats DeepLightGames for this interesting new title!